This site is not maintained anymore. Please move to MHWiki.org

Registers

From Die2Nite Wiki
Revision as of 01:03, 15 October 2011 by SkyLime (talk) (spelling correction - breech to breach)

Jump to: navigation, search

There are several types of register around the town, as well as outdoor registers.

Outside each zone has a register of actions such as departures, arrivals, item manipulation and zombie killing. Despite having historical tabs zones will only retain information for the current day.

Within town there are registers for the bank, construction sites, the well, the town gates, the workshop, the catapult?, and the dump?. All these registers display player activity and contain logs for previous days. Some logs will not contain all of todays actions when too many have taken place, this usually happens with the bank. All actions within the town are recorded in the great register. This register lists all actions recorded in any register and always displays the full days log, as well as complete historical records. Each citizen also has a log in their house containing their actions for the day.

The Great Register

The Great Register is the list of all the things the town has done in chronological order. It can be found alongside the Gazette, and is updated in real time to keep citizens informed on events as they happen. Each day is kept separate, and can be viewed via the filing system at the bottom.

There are a variety of entries, and they can be distinguished by their background colour.

The backgrounds are transparent, brown, dark red, light red and green.

Transparent entries

These are the seemingly mundane acts of the town, with no real consequence or importance, and are the most common. These entries generally concern:

  • Deposits to the Bank,
  • Upgrades done to a house,
  • Taking a ration of water,
  • Opening/shutting the town gates,
  • Leaving/returning to the town,
  • The disposal of bodies,
  • Heroic acts.

Brown entries

These entries concern the activities in the workshop and construction areas. These include:

  • The conversion of one material to another (workshop activity),
  • The completion of a building.

Dark red entries

These entries concern the removal or usage of objects. These include:

  • The materials used by a building when its completed (Immediately follow the completed entry),
  • Removing an object from the bank.
  • Taking an additional ration of water.

Light red entries

These entries are of a sinister nature, detailing misfortune and depravity within the community. These include:

  • Pillaging the house of a dead man,
  • Breaking and entering,
  • The Shunning of a citizen,
  • The attack of the living dead from the night before.
  • The assault of a Town Member by another Town Member


The Horde's attack

These entries gives a more detailed overview of the nightly attack from the zombie horde than the one provided by the Gazette. Although such detail is pointless after the fact, it is still recorded within the Register. These entries include:

  • How many zombies attacked the town,
  • How many of these zombies were former residents who had died and been disposed of/ died in the World Beyond,
  • How many zombies attacked a citizen (and who),
  • How many zombies got into town (if any),
  • How many citizens were killed and eaten.
  • If no zombies managed to breach your defenses,
  • If none of your ex-citizens manage to get back into their old town.

Green entries

The Great Register is almost a holy relic, and as such is never edited or misused by a member of the community.

Well, almost never.

A hero can gain access to the Great Register (presumably with a bottle of tippex) and render a number of entries illegible. This is generally used to hide a depraved deed, or, just perhaps, to stop a fellow citizen from getting in trouble.