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Depleted Zones

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Revision as of 22:38, 25 December 2013 by Ronga (talk)

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Even though the desert is large and endless, this doesn't mean one can magically dig into the ground and keep finding items. Eventually, a zone will be so full of holes there is absolutely no chance that something is still buried beneath the sand.

Cause

  • All zones have finite resources, and after repeated scavenging, a zone can become Small broken.gifSmall broken.gifDepleted Zones Depleted.
    • When the final resource or item has been found, the zone will become depleted. Unsuccessful searches will not deplete the zone.
  • The zone will be indicated to be depleted above the autosearch timer; only while in the zone can one tell that the zone is depleted.

Effect

Replenishment

  • The only way depleted zones can become undepleted is by "astronomical anomalies".
  • Each night, mysterious winds have a chance of replenishing zones in one of eight compass directions (North East, West, etc).
    • When a zone becomes replenished, it will contain useful items once again, until somebody scavenges everything away, depleting it once again.
    • The exact direction is shown in the town's edition of Small gazette.gifSmall gazette.gifThe News Corpse The News Corpse if the town has built the Small gather.gifSmall gather.gifSearch Tower Searchtower.

Search Tower

The Small gather.gifSmall gather.gifSearch Tower Searchtower will reveal the direction of these astronomical anomalies, and with further upgrading, there are increased chances of replenishment for each zone within the wind direction. See Small gather.gifSmall gather.gifSearch Tower Searchtower for details.

External links